Leadslammer
A downloadable game
Made for the "build your own game jam" gamejam. Sorry if this seems a bit amateur, a lot of content was cut down due to time constraints. Enjoy and share!
UPDATE LOG:
v.001:
*fixed some platform positions
*added 2 new platforms, one to hint to the player and one to aid the player in getting to one of the eggs
*fixed player face stop updating after collecting an egg
*fixed bridge trigger triggering the last played pickup sound
v.002:
* <><><><><><><>MASSIVE<><><><><><><>
-you can now slide and jump a few frames after leaving the ground, making it way easier to "shmoove"
<><><><><><><>MASSIVE<><><><><><><>
*moved the leadslammers into view of the player start, replacing the original position with a dragon egg
*added a new dragon egg, updating the sign to account for the new amount
*added invert y axis
*updated leadslammer animations
*added jumping into the list of controls in the options menu
*added a note at game start telling you how to access the options menu
v.003:
* added the ability to customize your jump sound
*fixed screen shake slider only having 5 options
*added a sign to teach players how to slide hop
| Status | Prototype |
| Author | Wunkler |
| Genre | Shooter, Action, Adventure |
| Tags | 3D, First-Person, Furry, Godot, Indie, Low-poly, Singleplayer |
| Content | No generative AI was used |
Install instructions
Zip file is the source code. go nuts!
Exe file is the game



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